A look back at the past month.Continue reading April Monthly Review
A look back at the past month.Continue reading March Monthly Review
It’s been one year since COVID-19 was declared a worldwide pandemic.Continue reading One Year
I didn’t write a review for 2019. Work was a bit slow, and perhaps I felt like I didn’t have much to say. 2020 is a different story. None of us have ever lived through a year quite like 2020. The pandemic changed plans and the way we do life. Continue reading 2020 Year in Review
I’ve been working on our build tools at work. Our tools were somewhat outdated, and we were wanting to move away from Grunt. I ultimately decided to go with npm scripts (although the speed of Gulp was tempting). Now that I’m wrapping up, I wanted to write down some notes for things that took a bit of research to figure out. Continue reading Build Tools Notes
Every year I start writing one of these end-of-the-year posts and never finish them. I decided that I’m going to finish this one, even if it is a bit late. So here is my first annual (hopefully) year in review.
Just as mobile defined the last decade of digital products, machine learning is set to define the next. Learn to use machine-generated content, insight, and interaction as design material in your everyday work. Refit familiar design and UX process to work with the grain of the algorithm, to help the machines solve real problems without creating new ones. This lively and inspiring talk explores the technologies and practical techniques that you can use today—like right now—not only to make existing products better but to imagine surprising new services. The challenges and opportunities of machine learning are plenty; learn to handle this powerful new design material with care and respect.
Design is a medium for communication, and to do it well, we must cultivate our own communication skills. Within design teams, we do our best work when we create a culture of feedback shaped by our creative space and our design review process. Beyond the design tribe, our work thrives when it’s communicated in language that aligns to the goals of the business and invites participation early and often. In this presentation, Aarron will share the experiences of real design teams at Apple, Spotify, and other organizations to show how to improve the communication of design both inside your team and with key outside stakeholders. You’ll see how to run effective design reviews and retrospectives which will help you create a culture of feedback that produces better work, helps designers sharpen their skills, and communicates the value of design by making it more transparent and inviting.
How many third-party scripts are loading on our web pages these days? How can we objectively measure the value of these (advertising, a/b testing, analytics, etc.) scripts—considering their impact on web performance, user experience, and business goals? We’ve learned to scrutinize content hierarchy, browser support, and page speed as part of the design and development process. Similarly, Trent will share recent experiences and explore ways to evaluate and discuss the inclusion of 3rd-party scripts.